Aqshyash Khar
A Warhammer Online Guild
Chaos
Everytime a Chaos Lord has appeared
There has been a champion of light to defeat him
The fate of the world comes down to the battle betwean these two
But now the Everchosen Lord Archaon has appeared
Will there be anyone to stop him?
Chaos,... weird creatures, beastmen, demons and twisted humans from the chaos wastes. Lying north of The Old World, The New World and Cathay these beings seek to destroy. Chaos has threatened to overwhelm and destroy all other beings in the world countless times. However such overwhelming power does not come without a constant struggle, the four chaos gods prefer to fight among themselves in hope of ruling unchallenged. However, every few centuries a mortal champion is blessed with the greatest powers of Chaos. He is the Lord of The End Times, the Everchosen. All of Chaos will unite under his command. Each time a Lord of such great power has walked the earth, plague, death and destruction has been brought upon the world on a massive scale.

In The Age of Reckoning, Chaos is a Warhost of the god Tzeentch, the Changer of Ways. The Champion Tchar'zanek, is leading this terrifying army, in which he marches upon the Empire only to destroy.
In Warhammer Online, you can play the mortal chaos with four different careers, a Chosen, a Marauder, a Magus and a Zealot
The Chosen is a melee class with heavy armour and cruel weapons. These makes a perfect frontline. Marked by gods, these are the elite of the Chaos force. It is said, that there are no stronger warriors in the world.
The Marauder is a melee damage class, useing light or moderate armor. These Northmen (Both Marauders and the stronger, Chaos Warriors) flocks south with any Chaos invasion that are known to them. If not invading in such force, then they pillage villages and farmsteads of the Empire and Cathay.
The Magus is a ranged damage class, he casts his spells ontop of a disc of Tzeentch. This caster is very powerfull and can deal a lot of damage, but such power does not come without any weakness. A magus got next to no defense and are therefore very weak, should anyone get close.
The Zealot is a healer/caster, but as the Magus he is very weak. The strenght of the Zealot is to not hold back, and not to focus on certain spells but rather on all that is available to him.






Forces of Destruction
Forces of Order